3 spaces diagonal in any direction or
combination; and may jump intervening pieces.
Chief: Diadem with ten jewels; 3 spaces in any direction; straight or
diagonal or combination.
Princess: Diadem with one jewel; same as Chief, except may jump
Flier: See above.
Dwar: See above.
Padwar: See above.
Warrior: See above.
And in the second row from left to right:
Thoat: Mounted warrior 2 feathers; 2 spaces, one straight and one
diagonal in any direction.
Panthans: (8 of them): 1 feather; 1 space, forward, side, or diagonal,
but not backward.
Thoat: See above.
The game is played with twenty black pieces by one player and twenty
orange by his opponent, and is presumed to have originally represented
a battle between the Black race of the south and the Yellow race of the
north. On Mars the board is usually arranged so that the Black pieces
are played from the south and the Orange from the north.
The game is won when any piece is placed on same square with opponent's
Princess, or a Chief takes a Chief.
The game is drawn when either Chief is taken by a piece other than the
opposing Chief, or when both sides are reduced to three pieces, or
less, of equal value and the game is not won in the ensuing ten moves,
The Princess may not move onto a threatened square, nor may she take an
opposing piece. She is entitled to one ten-space move at any time
during the game. This move is called the escape.
Two pieces may not occupy the same square except in the final move of a
game where the Princess is taken.
When a player, moving properly and in order, places one of his pieces
upon a square occupied by an opponent piece, the opponent piece is
considered to have been killed and is removed from the game.
The moves explained. Straight moves mean due north, south, east, or
west; diagonal moves mean northeast, southeast, southwest, or
northwest. A Dwar might move straight north three spaces, or north one
space and east two spaces, or any similar combination of straight
moves, so long as he did not cross the same square twice in a single
move. This example explains combination moves.
The first move may be decided in any way that is agreeable to both
players; after the first game the winner of the preceding game moves
first if he chooses, or may instruct his opponent to make the first
Gambling: The Martians gamble at Jetan in several ways. Of course the
outcome of the game indicates to whom the main stake belongs; but they
also put a price
Perry had ceased singing and was at last praying.Page 14
Slowly, but surely, the stem began to bend toward him.Page 21
Then a wolf-dog was brought--hyaenodon Perry called it--and turned loose with us inside the circle.Page 25
" But she could not understand.Page 55
There were several Mahars first, and then at least twenty awe-inspiring pterodactyls--thipdars, they are called within Pellucidar.Page 56
Now the water was at her waist; now her armpits.Page 57
The next time they appeared the other arm was gone, and then the breasts, and then a part of the face--it was awful.Page 61
It was all a matter of chance and so I set off down that which seemed the easiest going, and in this I made the same mistake that many of us do in selecting the path along which we shall follow out the course of our lives, and again learned that it is not always best to follow the line of least resistance.Page 68
But it was worth the effort if the opportunity ever presented itself.Page 69
Those born within the inner world could no more conceive of such things than can we of the outer crust reduce to factors appreciable to our finite minds such terms as space and eternity.Page 70
I was sorry to part with Ja, for I had come to like him very much indeed.Page 75
There was a puzzled expression upon his wrinkled face, and a look of hurt sorrow in his eyes.Page 77
They seemed particularly interested in my account of the outer earth and the strange vehicle which had brought Perry and me to Pellucidar.Page 78
My heart came to my throat! I could just touch the thing! But suppose that in my effort to drag it toward me I should accidentally shove it still farther away and thus entirely out of reach! Cold sweat broke out upon me from every pore.Page 82
A moment later they stood beside me, and to my surprise I saw that Hooja the Sly One accompanied them.Page 87
What lay beyond I could not even guess--possibly a sheer drop of hundreds of feet into the corresponding valley upon the other side.Page 88
Close behind him were two more--fifty yards perhaps--but the distance gave me time to snatch up the dead guardsman's shield, for the close call his hatchet had just given me had borne in upon me the urgent need I had for one.Page 94
Quickly I fitted an arrow now that I might be ready at the next attack, and as I did so I looked down at the girl, so that I surprised her in a surreptitious glance which she was stealing at me; but immediately, she again covered her face with her hands.Page 96
He it was who, armed with a puny knife, had met and killed a cave bear in a hand-to-hand struggle.